Lukewarm Ocean
Overworld (water)
The teal middle ground between cold seas and coral reefs: light blue water over a sandy floor, plenty of seagrass, less kelp, and tropical fish everywhere. Ocean ruins here are built from sandstone instead of stone.

Resources
- Sand floors - shovel thousands of blocks without a desert
- Seagrass and some kelp for turtle breeding and fuel
- Clay patches in the shallows
- Tropical fish and pufferfish (plus cod and salmon on Bedrock)
Mobs
- Tropical fish in huge colorful schools
- Pufferfish - they poison you if you bump into them
- Squid, dolphins and drowned (watch for trident drowned)
- Turtles on the sandy beaches that border it
Structures
- Sandstone ocean ruins with drowned spawns and loot chests (some hold buried treasure maps)
- Shipwrecks - check the hull, the captain's quarters and the supply chests
Why go
- Catch tropical fish with a bucket for aquariums and axolotl breeding
- Shipwreck loot without the coral-reef chaos of warm oceans
- A calm, bright sea for underwater bases
Tips
- A door or magma bubble column gives emergency air while strip-looting ruins
- Drowned with tridents are the real threat - kill them for a shot at the trident drop
- Pufferfish only inflate when you get close - keep your distance while fishing