Minecraft Enchantments

20 enchantments with max levels, best uses and how to get each one.

Sharpness V

Increases melee damage.

Protection IV

Reduces most damage types by 4% per level per piece (up to 80% total).

Unbreaking III

Gives each use a chance to not consume durability.

Mending I

XP orbs you collect repair the equipped item (2 durability per XP point) instead of filling your XP bar.

Efficiency V

Increases mining speed: each level adds the square of the level plus 1 to breaking speed.

Fortune III

Multiplies drops from most ores and harvests.

Silk Touch I

Blocks drop themselves instead of their usual items: stone instead of cobblestone, ore blocks instead of raw ore, glass, grass blocks, bee nests with bees inside, and more.

Looting III

Increases mob drops: +1 max common drop per level, and raises the chance of rare drops (wither skeleton skulls go from 2.

Feather Falling IV

Reduces fall damage by 12% per level (48% at IV) and stacks with Protection up to the 80% cap.

Infinity I

You can shoot unlimited arrows as long as you carry at least one normal arrow.

Fire Aspect II

Sets the target on fire on hit: 4 seconds per level (Fire Aspect II = 8 seconds).

Knockback II

Adds about 3 blocks of knockback per level to your melee hits (Knockback II = roughly 6 extra blocks).

Power V

Increases arrow damage by 25% x (level + 1): Power V deals 150% extra damage, up to 23 damage (11.

Punch II

Adds about 3 blocks of knockback per level to arrows (Punch II = roughly 6 extra blocks).

Thorns III

Each armor piece has a level x 15% chance to reflect 1-4 damage back to an attacker that hits you.

Respiration III

Extends underwater breathing time by 15 seconds per level (base 15s, so Respiration III = 60 seconds) and reduces how often drowning damage ticks.

Aqua Affinity I

Removes the underwater mining speed penalty - normally breaking blocks underwater takes 5x longer.

Depth Strider III

Reduces how much water slows your movement: each level removes one third of the penalty, so Depth Strider III lets you swim at full walking speed.

Soul Speed III

Increases movement speed on soul sand and soul soil - Soul Speed III makes you slightly faster on those blocks than normal walking on land.

Swift Sneak III

Increases sneaking speed: each level adds 15% of walking speed, so Swift Sneak III lets you sneak at 75% of normal walking speed.