How to Get a Trident in Minecraft
Guide Java Bedrock
What you need
- Weapon with Looting III (recommended)
- Ocean or river access
- Mending and repair XP (recommended, not an unbreakable guarantee)
Step by step
- Find naturally spawned drowned in oceans or rivers. Converting zombies into drowned does not give them new tridents, so conversion farms are not a source of tridents.
- Hunt the ones holding a trident: 6.25% of naturally spawned drowned have one.
- Kill a trident-wielding drowned yourself or with a tamed wolf. Its held trident has an 8.5% drop chance in Java and 25% in Bedrock without Looting. Each Looting level adds 1 percentage point, reaching 11.5% in Java and 28% in Bedrock with Looting III.
- Farm it: an ocean ruin or river farm that spawns natural drowned produces tridents over time - converted-zombie farms do not.
- Alternative: trial chamber vaults can rarely contain tridents.
- Enchant it: Loyalty returns the thrown trident, Riptide launches you in water or rain, Channeling summons lightning in thunderstorms, Impaling adds damage.
- Repair with Mending while holding the damaged trident and collecting XP, or combine two tridents on an anvil. Other damaged Mending equipment can receive an orb; keep watching durability.
Java vs Bedrock
The big edition gap is drop rate: 8.5% in Java versus 25% in Bedrock per trident-wielding drowned killed by a player or tamed wolf. Riptide and Channeling work in both, and neither edition lets you craft a trident.
Versions: Describes the current Java and Bedrock releases. See the edition note for differences.
Frequently asked questions
Can you craft a trident?
No - the trident is famously uncraftable. Your sources are drowned that spawn holding one and, since 1.21, trial chamber vaults. That rarity is why Mending matters so much on a good one.
Why does my drowned farm never drop tridents?
If your farm converts zombies into drowned, that is the problem: converted drowned never spawn with tridents. Only naturally spawned drowned (6.25% chance) carry them - farms must generate natural spawns.
Riptide or Loyalty?
Choose Loyalty for a returning thrown weapon, or Riptide for movement in water or rain. They are incompatible. Loyalty needs a hit to start returning and does not save Java tridents thrown into the void. Channeling can coexist with Loyalty.
Related:How to Make and Activate a Conduit in MinecraftHow to Get Nautilus Shells in MinecraftHow to Find a Ruined Portal in MinecraftDrowned mob guide