Rabbit
PassiveHealth: 3 (1.5 hearts)JavaBedrock
How to find Rabbit
On grass, snow or sand in temperate, snowy and desert biomes, in small family groups of 1 adult with 1-2 babies. Coat color matches the biome: gold in deserts, white in snow, brown, black, splotched or salt elsewhere.
Spawn conditions: Small groups of 1 adult and 1-2 babies on grass, snow blocks or sand in their biomes; six natural coat variants determined by biome.
Drops
| Item | Amount | Notes |
|---|---|---|
| Rabbit Hide | 0-1 | Looting adds 0-1 per level; 4 hides craft 1 leather |
| Raw Rabbit | 1 | Cooked rabbit if killed by fire; Looting adds 0-1 per level |
| Rabbit's Foot | 0-1 | 10% chance, +3% per Looting level, player kills only - brews Potions of Leaping |
How to kill Rabbit
One hit from almost anything - it has 3 HP and flees when attacked, so corner it or use a bow. Babies drop nothing.
Behavior
Hops instead of walking and drifts toward players holding carrots, golden carrots or dandelions within 8 blocks. Flees when attacked. Falls of up to 4.5 blocks are safe. Naming one Toast with a name tag gives it a special black-and-white skin in memory of a lost pet. The unused Killer Bunny variant exists only in Java: hostile, 8 armor and up to 12 damage on Hard.
Taming and breeding
Cannot be tamed, but breed two adults with carrots, golden carrots or dandelions. The baby takes a parent's coat or the local biome variant.