Desert
Overworld (dry/warm)
Endless sand, cacti and dead bushes. No rain ever falls, and the pyramids hide some of the best early-game loot in the Overworld.

Resources
- Sand and sandstone for glass and building
- Cactus for green dye and defensive walls
- Dead bushes drop sticks
- Fossils generate underground (bone blocks)
- Suspicious sand in pyramids and wells for archaeology (1.20+)
Mobs
- Husks (80% of surface zombies - they do not burn in daylight and inflict Hunger)
- Camels in desert villages (1.20+)
- Rabbits
Structures
- Desert pyramids (4 loot chests + 9 TNT trap)
- Desert villages
- Desert wells (archaeology)
Why go
- Desert pyramids: golden apples, enchanted books, diamonds and horse armor in 4 chests - dig the side, never the center pressure plate
- Gold-level loot without going to the Nether
- Open terrain with no rain: clear visibility for building mega-projects
Tips
- In pyramids, mine down the side wall to the chest level - the center TNT trap destroys the loot.
- Husks ignore sunlight: bring a shield at dawn.