Drowned Farm (Trident & Copper)

Intermediate Different design per edition

Produces: Tridents, copper ingots and rotten flesh - plus nautilus shells and fishing rods as bonuses

Quick answer: Drowned spawn in dark water in oceans, rivers and dripstone caves - and any zombie whose head stays underwater for 30 seconds converts into one. Farm a river or dripstone aquifer at night, or funnel zombies through a water trap to mass-produce drowned.

How it works

Materials

Build steps

  1. Scout a wide river or a dripstone caves aquifer - the two high-rate spawn zones.
  2. Wall off a section, darken it (slab the surface against daylight spawns... or embrace night-only), and build water currents that sweep drowned to a central chute.
  3. Let them fall to weaken them and finish by hand with a Looting III sword: copper, the odd trident and nautilus shells.
  4. Conversion route: pipe zombies from a spawner into a water column (head under, 45 seconds), then flush the fresh drowned to the same kill floor.
  5. Equip zombies with old armor and weapons before converting them: the conversion drops that gear.
  6. Light every surrounding cave and water body to concentrate spawns inside the farm.

Rates

Output depends on the design, the version and how much of it you build, so we do not quote an hourly figure. Build the layout below, time it for a few minutes in your own world and scale from there.

Tips

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