Raid Farm

Advanced Different design per edition

Produces: Totems of undying, emeralds, enchanted books, redstone, glowstone, saddles

Quick answer: A raid farm triggers Bad Omen raids at a pillager outpost on purpose, funnels every wave into a kill zone and harvests the drops: totems from evokers and witch loot on top. It is one of the most complex farms to build.

How it works

Materials

Build steps

  1. Find a pillager outpost and flatten or slab everything around it except the spots you want captains to spawn on.
  2. Build the artificial village pods at the correct distance so the raid triggers at the outpost but the mobs spawn in your funnel - this distance is edition-specific, so follow a design made for your exact version.
  3. Drink an Ominous Bottle at the outpost, walk to the village marker to start the raid, and let the water channels deliver each wave to the kill zone.
  4. Kill evokers before they summon vexes - totems are the prize. Looting III multiplies the emeralds.
  5. Repeat: raid farms chain raids continuously once the timing is set up.

Rates

Output depends on the design, the version and how much of it you build, so we do not quote an hourly figure. Build the layout below, time it for a few minutes in your own world and scale from there.

Tips

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