Dark Forest
Overworld (surface)
A dense roofed forest of dark oaks whose closed canopy blocks the sun - hostile mobs spawn and survive here even at noon. One of only two biomes where woodland mansions generate, and home of both huge mushroom types.

Resources
- Dark oak logs, saplings and leaves - the full dark oak wood set
- Both huge mushrooms (red more common than brown) for mushroom stew and decoration
- Leaf litter covering the forest floor
- Oak and birch mixed in - but no bee nests on these trees
Mobs
- Hostile mobs under the canopy day and night - it is dark enough to spawn at lunchtime
- No wolves here, unlike regular forests
- Vindicators and evokers if a woodland mansion generates inside
Structures
- Woodland mansions - the giant illager dungeon with totems of undying
- Pale gardens often border dark forests, sharing the roofed-canopy look
Why go
- Dark oak trees grow naturally here - the source of dark oak planks
- Woodland mansion hunting: totem of undying and allay cages
- Farming huge mushrooms without a mushroom fields trip
Tips
- Watch the canopy: mobs survive the day under it, so clear-cutting the trees is the safest first move
- Cartographers at journeyman level sell woodland explorer maps (14 emeralds + compass) pointing to the nearest mansion
- Bring torches at any hour - the forest floor is functionally night
- 4 dark oak saplings in a 2x2 grow one dark oak - take saplings home and farm the wood there
Related: Woodland MansionPale Garden