Comandos de Minecraft

Sintaxis, ejemplos y diferencias entre ediciones para cada comando importante. Requieren trucos o permisos de operador.

/give

Gives one or more items to a player.

/tp

Teleports a player or entity to coordinates or to another entity.

/summon

Spawns any mob or entity at a chosen position.

/locate

Finds the coordinates of the nearest structure, biome or point of interest.

/gamemode

Switches a player between survival, creative, adventure and spectator mode.

/fill

Fills a region of the world with a block, or replaces blocks in it.

/effect

Applies or removes status effects like speed, strength or regeneration.

/time

Changes or queries the world's time of day.

/weather

Changes the weather.

/enchant

Enchants the item a player is holding.

/setblock

Places a single block at exact coordinates.

/kill

Instantly kills entities.

/clear

Removes items from inventories.

/spawnpoint

Sets where players respawn.

/xp

Gives, sets or checks experience points and levels.

/execute

Runs another command with changed context: as a different entity, at a position, in a dimension, or only if a condition is true.

/clone

Copies all the blocks in one region to another location.

/damage

Applies a set amount of damage to entities, with an optional damage type or attacker.

/defaultgamemode

Sets the default game mode for new players joining a world or server.

/difficulty

Sets or queries the world's difficulty level.

/gamerule

Changes world rules like mob griefing, keep inventory, fire spread and daylight cycle.

/seed

Displays the world seed, ready to copy.

/setworldspawn

Sets the world spawn point where new players appear and compasses point.

/schedule

Delays the execution of a function by a set amount of time or until an area loads.

/loot

Generates loot table drops and gives, inserts or spawns them where you choose.

/fillbiome

Changes the biome of a 3D region, replacing grass color, weather and mob spawns.

/attribute

Reads and modifies entity attributes like max health, speed, attack damage and scale.

/item

Puts, modifies or copies items into specific inventory slots of blocks or entities.

/scoreboard

Creates scoreboard objectives and tracks scores for players and entities.

/function

Runs every command inside a function file, in order, instantly.